AI Insights · Timothy · October 2021
Top 5 Theme Parks Games in Ukraine Q3 2021: Performance Overview
Discover the performance trends of the top 5 theme park games on a unified platform in Ukraine for Q3 2021, including metrics on downloads, revenue, and active users.
In the third quarter of 2021, the top 5 theme park games in Ukraine showed varied performance trends across downloads, revenue, and active users. Here's an overview of the key metrics for each game, based on data from Sensor Tower.
aquapark.io from Voodoo witnessed fluctuating weekly downloads, peaking at approximately 60.8K in the first week of July and then declining to around 8.2K by early September. Weekly revenue showed a modest increase, reaching about $17 in early August, while weekly active users saw a significant drop from approximately 241.6K in mid-July to around 145.2K by the end of September.
Talking Tom Blast Park by Outfit7 Limited had a steady but low download rate, starting with around 1.7K in late June and dropping to around 72 by the end of September. The game's weekly active users remained relatively stable, fluctuating slightly around 13.9K throughout the quarter.
Uphill Rush Water Park Racing from SPIL GAMES saw its weekly downloads peak at approximately 1.4K in mid-July and gradually decline to around 771 by the end of September. Weekly revenue showed a slight decrease, ending the quarter at around $13. Active users saw a peak of around 2.9K in mid-July, declining to about 1.9K by the end of September.
Disney Magic Kingdoms by Gameloft experienced a significant rise in weekly revenue, peaking at approximately $395 in early September. Downloads showed an upward trend, reaching around 1.8K in late July and maintaining a steady rate around 1.3K by the end of September. Active users followed a similar trend, peaking at approximately 1.9K in late September.
Roller Coaster Builder Mobile from Rabbit Mountain maintained a consistent download rate, starting at around 1.2K in late June and slightly decreasing to around 825 by the end of September. The game's active users showed minor fluctuations, ending the quarter at around 1.3K.
For more detailed insights into the performance of these apps, visit Sensor Tower.